scenekit - adding 3d model on SCNView -
i've started build super-puper game :) using scenekit , there 1 thing can't decide.
so ... used third party tools create 3d model , export in .dae file, after add .dae file on scnview.
for example lets need add 2 3d models on scnview. see there 2 ways add 3d models .dae file on scnview:
1 - create 1 .dae file 2 models in , add 1 scene on scnview
2 - export each 3d model in separate .dae file , add 2 .dae files on scnview
i think both ways working want know if there best practices add several 3d models .dae file on scnview.
depending on kind of models have, both options.
if have lot of categories of models, such characters, environment, props etc., go 1 file each. it's not optimized way it'll save lot of time while creating , editing assets.
if work single spritesheet in 2d, such parts of road, collection of buildings, rollercoaster tracks; make single file , query nodes need it.
it's more how convinient you, since won't matter after loading , preparing scene.
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